Invention resource database

An interesting spring off from the media lab community. The goal of the site is to provide a medium for people to archive, share, and search for creative projects and resources. Their mission is to increase the efficiency of creative development process through information management and distribution.

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A screenshot of the textable movie.

Copyright notice: the present content was taken from the following URL, the copyrights is reserved by the respective author/s.

Avatopia: planning a community for non-violent societal action

[url]

Young teenagers are as concerned as ever about changing society and their own situation, even though they turn their backs on organised politics in favour of one-issue organisations and other vehicles for action. The role of public service broadcast media in these processes is not well understood, particularly in relation to the rapid development of digital media and their intrinsic qualities. Based on a sociological and media-cultural analysis, we propose a conceptual design for Avatopia , a virtual community intended to provide the means for non-violent societal action among young teenagers. Avatopia is based on four cornerstones: cross-media presence (including public service broadcast TV), a strategy for seeding the community, collective narration as a vehicle for action, and a custom-designed avatar world (a 3D-graphical ‘place’ on the Internet where participants are represented visually and can communicate verbally) providing necessary tools and structures. A qualitative assessment of our design concept yields a set of expected benefits, anticipated risks and success criteria informing our further development.

Jikukan-Poemer

This is a Geographic Information System that use mobile phones equipped with a camera and a GPS.

we are developing a geographic information system using a cellular phone that is equipped with a camera and a GPS. Our purpose is to provide rich social information spaces for local communities or town managements. Users can annotate not only text notes but also photos to physical spaces by sending emails with photos and location information by GPS attached from mobile phones. This enables any users to annotate information to physical spaces when and where they want to do it and act as content provider.

Zonepoemer--

The memory bank

I found an interesting link to this portal: La banca della memoria. The idea is simple, putting together documents on recent historical events that are still not in books and that are often set back by the media/government. Maybe there is a clear intent to force us to forget or maybe not. In any case we can protect ourself building our memory archive.

Index1

On the picture one of the person killed on the Ustica accident\.

Discovery learning with Computer Simulations of Conceptual Domains

T. de Jong and W. R. van Joolingen. Discovery learning with computer simulations of conceptual domains. Internal report IST-MEMO-96-02, University of Twente, Faculty of Educational Sciences and Technology, The Netherlands, 1996. [url]

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This seminal article by de Jong contains the state of the art of using simulations for learning purposes. The authors report the mayor learning problems that students have when using simulations and the technological solutions that can be used to overcome the problems. The mayor theoretical point is that in collaborative interaction some of the listed problems are reduced. The paper extend on this offering a research agenda that propose the usage of multiple representations that should reflect on a coordination between a group of learners.