PowerBook Sudden Motion Sensor

via Fabien: nice article on how to use the new embedded AMS sensor of the Powerbook series as an input device for the interface design.

Given that tilting the PowerBook in various directions can be mapped to mouse or keyboard input (say, the arrow keys), one could readily us  this feature for purposes such as:

? Panning across large maps (consider Google Maps: you slightly tilt the PowerBook backwards to go North, tilt it slightly to the left to go East, and so on)

? Vertical and horizontal scrolling in general, say, in a web browser

? Input for games (for example, a flight simulator)

Axes

Copyright notice: the present content was taken from the following URL, the copyrights is reserved by the respective author/s.

Nice tool for natural language processing

Via Jamie’s Weblog: a nice tool for Natural Language processing: KBtextmaster.

Input text: President George Bush met with the president of Mexico. President Bush and President Fox talked about foreign trade issues. They then went shopping and bought silk shirts made in India and radios made in China.

Summary: They{President Bush, President Fox} then went shopping and bought

silk shirts made in India and radios made in China.

KBtextmaster User Guide [pdf]

Pragmatic reasoning: inferring context

J. Bell. Pragmatic reasoning: Inferring contexts. In P. Bouquet, L. Serafini, P. Brézillon, M. Benerecetti, and F. Castellani, editors, Modeling and Using Context, volume 1688 of Lecture Notes in Artificial Intelligence, pages 42–53. Springer, Berlin, Heidelberg, second international and interdisciplinary conference, context99, trento, italy, september 1999, proceedings edition, 1999. [url]

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This paper describes an approach to use pragmatic reasoning for inferring context: “The process of inferring a context involves making assumptions about what is normal or typical or conventional on the basis of the given context, and usign pragmatic (context-sensitive) rules to extend the given context on the basis of these assumption.”

For the author, inferring context can be seen as a bootstrapping process: a given partial context suggests appropriate assumptions which are then used with pragmatic rules to extend it. The extended context then suggests further assumptions, leading to further extensions.

In the author’s implementation, a Kamp and Reyle framework of discourse representation structures (DRSs) is used to exemplify discourse cohesion and provide incremental interpretation.

Cognitive models of geographical space

D. M. Mark, C. Freksa, S. T. Hirtle, R. Lloyd, and B. Tversky. Cognitive models of geographical space. International Journal of Geographical Infromation Science, 13(8):747–774, 1999.

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This article present an extrememly detailed review of the literature on geographical cognition over the last decades. Particularly it presents a compendium of artificial intelligence in geographical contexts. One interesting link is the CITYTOUR project (André et al, 1987), designed to answer natural language questions about the spatial relationship between objects in a city.

The paper also describe recent trends in the study of the acquisition of spatial knowledge. Particularly, the authors refer to Hutchins (1995), talking about adaptive reorganizations: “the environment provides a context for learning with constant feedback and adjustment. Learning, is the adaptive reorganization oin a complex system, which includes the environment and communication among actors in thet environment.

Can we make games with Flash?

Nice article via Infinitumdesign:

We’ve heard this story before: big-game developer gets tired of big-game team size, pressure, and politics, and switches to making small games. New companies filled with people escaping the retail AAA industry, developing these “casual” games, are popping up all the time. These aren’t the silly little things that get forwarded to us in email and hold our attention for 30 seconds. These are games that make money, and hearken back to the days of yore when a couple geeks in a garage could put together a hot shareware title in a few months and get rich quick. The big difference today is in the tools. We can build bigger, better, prettier, more advanced games with fewer people in less time and for less money than ever before! [url]

From epistemology to rationality of ontology

A. U. Frank. The rationality of epistemology and the rationality of ontology. In B. Smith and B. Brogaard, editors, Rationality and Irrrationality, Proceedings of the 23rd International Ludwig Wittgenstein Symposium, volume 29, pages 110–120, Vienna, August 2001. Schriftenreihe der Wittgenstein-Gesellschaft, Hölder-Pichler-Tempsky.  [url]

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This paper makes the point that an ontological system is not simply an epistemological representation of reality but it must include also the subjective view of the universe. The author describe a five tiers model for ontology, which goes from Tier 0: human-indipendent reality to Tier 4: subjective knowledge.