GeoSim

Via Pasta and Vinegar, interesting research on how to simulate geopolitical processes. I am really interested in this kind of ideas and how to use such visualizations to support people opinion forming and democratic discussion. I wonder if the underlying model can be made accessible to the viewer by the mean of interaction design of the media by which it is accessed.

GeoSim is an agent-based computational environment that simulates geopolitical processes. Initially developed in Pascal to support Prof. Cederman’s dissertation research – see Emergent Actors in World Politics– the current version of the systems implemented in RePast, a Java-based package. This framework has been used to explore complex issues in world politics, such as the influence of polarity configurations, the evolution of democracy in the international system, nationalist transformations, and the reconstruction of war-size and state-size distributions.

3DGeoSim

2DGeoSimThe output of a GeoSim simulation exhibiting that rebelions in weak states and mountainous area are more frequent than elsewhere.

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